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Welcome to the Cheat Section.
The game has a built in Console Cheats and is posted by the makers of the game in the official forum. http://www.kingarthurthewargame.com/forum/viewforum.php?f=16
How to Open Console[]
- To show console, press CTRL+SHIFT+1.
- Pressing F1 - when console is visible - lists all available console commands.
- Pressing F3 will step back to the last used command.
- When you start typing of a command, the game automatically completes it.
- If you type in a command plus a space (ie. "GiveMoney ") then you'll get detailed ination on use of that command.
- Where any index mentioned (ie. playerindex, unitindex), the indexes start from 0.
Console Commands[]
- SetSpeed <unittype> <speed> - sets speed of the given unit type, where unittype is a number, indexing a list of all unit types
- GetSpeed <playerindex> <unitindex> - displays the speed of the given unit in battle (player 0 is the human player)
- Artifact <add | remove> <hero> <artefact> - adds or removes an artefact to/from a hero (name preceded by "gp", ie. "gpBalin" or "gpDamas"). See below artefact names.
- SetXP <hero> <XP> - sets XP of the hero.
- AddXP <hero> <XP> - adds XP for the hero.
- AddUnitXP4Army <"Ruler"> <armyindex> <XP> - adds XP to the units of the given army.
- net <drop|reconnect> - multiplayer only: drops connection or forcing reconnection
- GiveVP <PlayerIndex> <points> - adds victory points to the player
- GiveVPTreshold <PlayerIndex> <points> - adds vp threshold to the player
- GetStrength <player> <unit> - displays three strength value of the given unit
- SendCamera - multiplayer only: send the actual camera position to the peer
- Chat - multiplayer only: sends a chat message to the peer
- GivePoints <player> <unit> <hp|mana> <points> - battle: gives hp or mana to the given unit
- SpawnQuest <hexaid> <quest> - strategy map: spawns a quest to the given hexafield (quest names are language dependent)
- FinishActiveQuest - finishes active quest (you get no rewards, and this can leave you with an unfinishable game!)
- GiveArtifact <hero> [<artifact name>] - gives an artefact to the hero (or chooses randomly if you don't specify one)
- AddSkill <hero> <skill name> [<skill level>] - grants a skill to the hero (skill names are language dependent)
- GiveLady <count> - grants brides to the player
- GiveArmyUnit <hero> <soldiertype> <count> <rank> - spawns a new unit into the army of the given hero (see below soldier types)
- GiveFaith <faith> - gives faith to the player (range of faith: -20 to +20)
- GiveVirtue <virtue> - gives virtue to the player (range of faith: -20 to +20)
- GiveMoney [<ruler>] <money> - gives some money to the ruler (if not specified than to the player)
- GiveFood <food> - gives some food to the player
- AutoBattleGodMode <god|halfgod|man> - sets god mode in autobattles
- ContractPassthroughStatement <"Ruler"> - forces contract of a passthrough statement between the player and the given ruler
- DeclareWarToHuman <"Ruler"> - the given ruler declares war against the player
- DisableArcheryDamage - disables all archery damage
- EnableArcheryDamage - enables archery damage
- KillAll <player> - battle: kills all units of the player
- WinBattle [<playerindex>] - battle: given player wins the battle (assumes 0, the player, if not given)
Hero Naming Scheme[]
Heroes when referred to by the game uses text code instead of their full name. The identifier scheme is as follow
- gp[hero name with first letter capital] for all the "Sir/Lady xxxx" or "xxxx" heroes
- gpPrince_[hero name in all lowercase] for all the "Prince xxxx" heroes
- gpKing_[hero name in all lowercase] for all the "King xxxx" heroes
So for "Sir Kay" the first hero you gain, it would be "gpKay" For "King Mark" the 2nd hero you have a chance to get would be "gpKing_mark" For "Prince Brandelis" it would be "gpPrince_brandelis"
The hero code is case sensitive to besure to follow the scheme exactly.
Exceptions[]
- Sir Ywain = "gpBlamore"
- This is due to him being renamed later but the identifier was never changed to reflect his new name.
- Sir Percivale = "gpPercival"
- Not sure why but you have to omit the "e" at the end of his name to make it work.
Artifact Names[]
While the Official Forum gave a List of Artifacts, a lot of the codes are not accurate and gave the wrong artifact when used.
The code to add artifact to a hero is
- Artifact <add | remove> <hero> <artifact name>
Each specific artifact code is unique and cannot be given to multiple people. One example is:
- AT_ARMOUR_ARMOUROFPROTECTION
- AT_ARMOUR_ARMOUROFPROTECTION2
- AT_ARMOUR_ARMOUROFPROTECTION3
It means there are max 3 Armor of Protection in the game. Giving an existing artifact to someone else will remove it from the original bearer and adds it to the new target.
Artifact Identifiers are not case sensitive
Armours[]
Artifact Code | Artifact Name | Artifact Properties |
---|---|---|
AT_CHARM_BLADEOFTHEQUEENMAB | Armour of Gabriel |
+2 level to Spellweaving Skill |
AT_ARMOUR_ARMOUROFGABRIEL |
Armour of Protection | +3 level to Enchanted Armour Skill |
AT_CHARM_RINGOFHONOUR |
Armour of Torn | + 2 level to Retaliation Skill |
AT_ARMOUR_BLESSEDARMOUR AT_ARMOUR_BLESSEDARMOUR2 AT_ARMOUR_BLESSEDARMOUR3 |
Blessed Armour | +1 level to Armour of Faith Skill |
AT_ARMOUR_BLESSEDBREASTPLATE AT_ARMOUR_BLESSEDBREASTPLATE2 |
Blessed Breastplate | +2 level to Armour of Faith Skill |
AT_ARMOUR_BREASTPLATEOFVIGOR AT_ARMOUR_BREASTPLATEOFVIGOR2 AT_ARMOUR_BREASTPLATEOFVIGOR3 |
Breastplate of Vigor |
+100 HP per kill |
AT_ARMOUR_CHAINMAILOFNUADA | Chainmail of Nuada |
-100% Ranged Defense, Armour, and Magic Resistance (inactive after 300 melee kills) |
AT_CHARM_BOOTSOFTHELASTLEGION |
Cloak of Mercurius |
+2 Adventuring |
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS AT_ARMOUR_CROWN_OF_THE_LOST_KINGS2 AT_ARMOUR_CROWN_OF_THE_LOST_KINGS3 |
Crown of Lost Kings |
+2 Reign |
AT_ARMOUR_DAYLIGHTARMOUR AT_ARMOUR_DAYLIGHTARMOUR2 |
Daylight Armour |
+2 Leadership |
AT_ARMOUR_DEEPWOODSHIELD AT_ARMOUR_DEEPWOODSHIELD2 AT_ARMOUR_DEEPWOODSHIELD3 |
Deepwood Shield | +500 Ranged Defense for the Hero's Unit |
AT_CHARM_BANNEROFBRAN |
Diadem of Queen Mab | +20% damage and invisibility at night to Hero's Unit |
AT_CHARM_BRACELETOFDEVOTION |
Dragon Armour |
+1 Magic |
AT_ARMOUR_ENCHANTEDARMOUR AT_ARMOUR_ENCHANTEDARMOUR2 AT_ARMOUR_ENCHANTEDARMOUR3 AT_ARMOUR_ENCHANTEDARMOUR4 AT_ARMOUR_ENCHANTEDARMOUR5 |
Enchanted Armour |
+1 Stamina per second for the Hero's Unit |
AT_ARMOUR_FOMORIANHELMET AT_ARMOUR_FOMORIANHELMET2 AT_ARMOUR_FOMORIANHELMET3 |
Fomorian Helmet | +3000 HP |
AT_ARMOUR_GAUNTLETOFPENDRAGON | Gauntlet of Pendragon |
+2 Leadership |
AT_ARMOUR_HADRIANSBREASTPLATE AT_ARMOUR_HADRIANSBREASTPLATE2 AT_ARMOUR_HADRIANSBREASTPLATE3 |
Hadrian's Helmet |
+2 Defense for Hero's Unit |
AT_ARMOUR_HELMETOFTHECHAMPIONS AT_ARMOUR_HELMETOFTHECHAMPIONS2 AT_ARMOUR_HELMETOFTHECHAMPIONS3 AT_ARMOUR_HELMETOFTHECHAMPIONS4 AT_ARMOUR_HELMETOFTHECHAMPIONS5 |
Helmet of the Champions | -10% recruitment cost in the Hero's provinces |
AT_ARMOUR_HELMETOFVORTIGERN AT_ARMOUR_HELMETOFVORTIGERN2 |
Helmet of Vortigern | -30% Skills cooldown |
AT_ARMOUR_IRONFIST AT_ARMOUR_IRONFIST2 |
Ironfist |
+1 Fight |
AT_ARMOUR_MIDNIGHTARMOUR AT_ARMOUR_MIDNIGHTARMOUR2 AT_ARMOUR_MIDNIGHTARMOUR3 |
Midnight Armour |
+1 Mana per 10 seconds for the Hero |
AT_ARMOUR_PHOENIXBREASTPLATE AT_ARMOUR_PHOENIXBREASTPLATE2 |
Phoenix Breastplate | +3 HP per second for the Hero's Unit |
AT_ARMOUR_PHOENIXHELMET AT_ARMOUR_PHOENIXHELMET2 AT_ARMOUR_PHOENIXHELMET3 AT_ARMOUR_PHOENIXHELMET4 AT_ARMOUR_PHOENIXHELMET5 |
Phoenix Helmet | +1 HP per second for the Hero's Unit |
AT_ARMOUR_PHOENIXSHIELD AT_ARMOUR_PHOENIXSHIELD2 AT_ARMOUR_PHOENIXSHIELD3 |
Phoenix Shield | +2 HP per second for the Hero's Unit |
AT_ARMOUR_PLATEMAILOFDANA | Platemail of Dana |
-50% HP for the Hero (inactive after killing 5 enemy heroes) |
AT_CHARM_RINGOFHONOUR2 |
Ranger's Cloak | +2 level to Master of Deepwood Skill |
AT_ARMOUR_SCATTERINGSHIELD AT_ARMOUR_SCATTERINGSHIELD2 AT_ARMOUR_SCATTERINGSHIELD3 AT_ARMOUR_SCATTERINGSHIELD4 AT_ARMOUR_SCATTERINGSHIELD5 |
Scattering Shield | +50% Magic Resistance for the Hero's Unit |
AT_ARMOUR_SHIELDOFARIMATHEA AT_ARMOUR_SHIELDOFARIMATHEA2 AT_ARMOUR_SHIELDOFARIMATHEA3 |
Shield of Arimathea | +1 Mana per 10 seconds for the Hero |
AT_ARMOUR_SHIELDOFPROTECTION AT_ARMOUR_SHIELDOFPROTECTION2 AT_ARMOUR_SHIELDOFPROTECTION3 |
Shield of Protection | +2 level to Ward Skill |
AT_ARMOUR_SHIELDOFTHEJUST AT_ARMOUR_SHIELDOFTHEJUST2 AT_ARMOUR_SHIELDOFTHEJUST3 AT_ARMOUR_SHIELDOFTHEJUST4 AT_ARMOUR_SHIELDOFTHEJUST5 |
Shield of the Just |
+2 Defense for the Hero's Unit |
AT_ARMOUR_SHIELDOFWARDING | Shield of Warding |
+100% Magic Resitance for the Hero's Unit |
AT_CHARM_BOOTSOFTHELASTLEGION2 |
Spidercloak | +2 level Slow Skill |
AT_ARMOUR_SPIDERPLATE |
Spider Plate |
+2 Defense for the Hero's Unit |
Weapons[]
Artifact Code | Artifact Name | Artifact Properties |
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Axe of Firbolg |
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Axe of Macmorn |
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Axe of the Giantfolk |
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Bittersword |
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Blade of Bran |
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Blade of Morrigu |
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Blade of Queen Mab |
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Blade of the Fianna |
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Blade of the Firbolg |
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Claymore |
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Cold Iron Sword |
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Coraniaid Axe |
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Crystal Sword |
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Cursed Sword |
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Dragonblade |
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Druid Sickle |
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Enchanted Sword |
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Fangblade |
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Glittering Gladius |
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Leech Axe |
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Mournblade |
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Pretorian Pilum |
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Savage Blade |
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Spear of Cuchulainn |
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Spear of Lugh |
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Spear of Queen Mab |
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Stormblade of Taranis |
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Summerbane |
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Swiftblade |
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Sword of Nuada |
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Sword of Pendragon |
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Sword of Sharpness |
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Sword of the Ancients |
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Sword of Uriel |
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The Truthful Sword |
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Winterbane |
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Wolf Claw |
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Charms[]
Artifact Code | Artifact Name | Artifact Properties |
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Amulet of Clairvoyance | +2 level to Reveal Life skill |
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Amulet of Victory | +1 level to Masterful Strategies skill |
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Amulet of Wisdom |
+1 Magic |
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Aquila of the Last Legion |
+3% morale to hero's army |
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Banner of the Lost Kings |
+2 Leadership |
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Banner of Bran |
-20% heavy cavalry attack rate (150m range) |
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Banner of Conquest | +2 level to Master of Conquest skill |
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Banner of Courage | +3% morale to hero's army |
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Banner of Cuchulainn |
+20% res.,+10 armour for spearmen (150m range) |
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Banner of Deepwood |
+20% res.,+10 armour for light infantry (150m range) |
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Banner of Highlanders | +2 level to Leader of Infantry skill |
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Banner of Pendragon |
+10 movement points to hero's army |
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Banner of Persistency | +2 level to Master of Defense skill |
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Banner of Queen Mab |
+20%res,+10 armour for light cavalry (150m range) |
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Banner of Raiders | +2 level to Leader of Cavalry skill |
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Banner of the Brave | +5 movement points to hero's army |
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Banner of the Last Legion |
-20% attack rate to heavy infantry (150m range) |
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Beasthorn | +2 level to Masterful Tactics |
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Blood of Firbolg |
+2000 hit points |
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Book of Lost Kingdoms |
+2 Adventuring |
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Boots of the Last Legion | +10 Movement Points to hero's army |
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Bracelet of Devotion | +2 Loyalty to hero |
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Bracelet of LLudd | +20% Magic Resistance to hero's unit |
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Brassleaf Pendant | +1 Leadership |
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Cauldron of Dagda |
+2 Reign |
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Dragon Ring |
+1 Magic |
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Dragon Scepter |
+1 Magic |
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Enchanted Horn | +1 level to Masterful Tactics skill |
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Enchanted Ring | +10% Gold income to hero's fiefdoms |
AT_CHARM_BANNEROFCUCHULAINN3 | Frozen Tears |
+100% Mana cost for all spells |
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Girdle of the Northern Kings |
+100% morale to hero's army after victory |
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Good Luck Charm | +2.0 Health to hero's fiefdoms |
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Gryphon Necklacke | +2 Leadership |
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Harp of Dagda |
+1 Mana / 10 seconds for the hero |
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Healing Amulet | +2 level to Healing skill |
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Heart of Lavondyss | +6 loyalty to the hero |
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Heavenly Cross | +2 to Blessing skill |
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Hermit's Cross | +20% Magic Resistance for hero's unit |
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Horn of Avalon |
Hero's unit starts the battle invisible |
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Horn of Courage | +2 level to Sound of Courage skill |
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Horn of Dawn | +2 level to Sunshine skill |
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Horn of the Last Legion |
-20% Recruitment cost in hero's provinces |
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Laurels of Pertinax | +3 Leadership |
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Medal of the Black Knights |
+20% Military in hero's fiefdoms |
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Miraculous Rosary |
+1 Reign |
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Necklace of Lugh |
+20% Magic Resistance to hero's unit |
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Necklace of Magic | +1 Magic |
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Necklace of Minerva |
+2 Adventure |
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Orb of Flames | +3 Magic |
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Orb of Fog | +2 level to Fog of Avolon skill |
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Orb of Night | +2 level to Nightfall skill |
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Orb of Storm | +2 level to Storm of Avalon skill |
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Orb of Sunshine | +2 level to Sunshine skill |
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Orb of the Black Dragon |
+100% Mana cost to all spells |
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Orb of the Red Dragon |
+100% Mana cost to all spells |
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Orb of Vision | + 2 level to Gift of Avalon skill |
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Pendant of Llefelys | +4 Loyalty to the hero |
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Ring of Bedegraine |
+2 Reign |
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Ring of Cumbria | +1 Reign |
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Ring of Lugh |
-15% cooldown |
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Ring of Magic | +2 Magic |
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Ring of Pelleam | +3 Reign |
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Ring of Regeneration | +2 level to Regeneration skill |
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Ring of the Lost Kings |
+10% Magic Resistance to Hero's Unit |
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Ring of the Magus |
+10 Mana Points |
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Ring of the Sidhe | +2 level to Sidhe Lore skill |
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Scepter of Last Legion | +2 level to Masterful Strategies skill |
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Scepter of Nuada |
-20% Recruitment cost in hero's provinces |
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Scepter of Queen Mab |
+20% Sight Range to hero's army |
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Scepter of Vortigern |
-15% cooldown |
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Shards of the Holy Cross |
+2 Loyalty to the Christian Fiefdoms of the hero |
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The Trickster Brooch | +1 Adventuring |
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The Wanderer | +50% movement to hero's army in Bedegraine Forest |
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Unblinking Eye | +2 Adventuring |
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Weather Charm |
+0.5% Population growth in hero's fiefdoms |