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Welcome to the Cheat Section.

The game has a built in Console Cheats and is posted by the makers of the game in the official forum. http://www.kingarthurthewargame.com/forum/viewforum.php?f=16

How to Open Console[]

  • To show console, press CTRL+SHIFT+1.
  • Pressing F1 - when console is visible - lists all available console commands.
  • Pressing F3 will step back to the last used command.
  • When you start typing of a command, the game automatically completes it.
  • If you type in a command plus a space (ie. "GiveMoney ") then you'll get detailed ination on use of that command.
  • Where any index mentioned (ie. playerindex, unitindex), the indexes start from 0.

Console Commands[]

  • SetSpeed <unittype> <speed> - sets speed of the given unit type, where unittype is a number, indexing a list of all unit types
  • GetSpeed <playerindex> <unitindex> - displays the speed of the given unit in battle (player 0 is the human player)
  • Artifact <add | remove> <hero> <artefact> - adds or removes an artefact to/from a hero (name preceded by "gp", ie. "gpBalin" or "gpDamas"). See below artefact names.
  • SetXP <hero> <XP> - sets XP of the hero.
  • AddXP <hero> <XP> - adds XP for the hero.
  • AddUnitXP4Army <"Ruler"> <armyindex> <XP> - adds XP to the units of the given army.
  • net <drop|reconnect> - multiplayer only: drops connection or forcing reconnection
  • GiveVP <PlayerIndex> <points> - adds victory points to the player
  • GiveVPTreshold <PlayerIndex> <points> - adds vp threshold to the player
  • GetStrength <player> <unit> - displays three strength value of the given unit
  • SendCamera - multiplayer only: send the actual camera position to the peer
  • Chat - multiplayer only: sends a chat message to the peer
  • GivePoints <player> <unit> <hp|mana> <points> - battle: gives hp or mana to the given unit
  • SpawnQuest <hexaid> <quest> - strategy map: spawns a quest to the given hexafield (quest names are language dependent)
  • FinishActiveQuest - finishes active quest (you get no rewards, and this can leave you with an unfinishable game!)
  • GiveArtifact <hero> [<artifact name>] - gives an artefact to the hero (or chooses randomly if you don't specify one)
  • AddSkill <hero> <skill name> [<skill level>] - grants a skill to the hero (skill names are language dependent)
  • GiveLady <count> - grants brides to the player
  • GiveArmyUnit <hero> <soldiertype> <count> <rank> - spawns a new unit into the army of the given hero (see below soldier types)
  • GiveFaith <faith> - gives faith to the player (range of faith: -20 to +20)
  • GiveVirtue <virtue> - gives virtue to the player (range of faith: -20 to +20)
  • GiveMoney [<ruler>] <money> - gives some money to the ruler (if not specified than to the player)
  • GiveFood <food> - gives some food to the player
  • AutoBattleGodMode <god|halfgod|man> - sets god mode in autobattles
  • ContractPassthroughStatement <"Ruler"> - forces contract of a passthrough statement between the player and the given ruler
  • DeclareWarToHuman <"Ruler"> - the given ruler declares war against the player
  • DisableArcheryDamage - disables all archery damage
  • EnableArcheryDamage - enables archery damage
  • KillAll <player> - battle: kills all units of the player
  • WinBattle [<playerindex>] - battle: given player wins the battle (assumes 0, the player, if not given)

Hero Naming Scheme[]

Heroes when referred to by the game uses text code instead of their full name. The identifier scheme is as follow

  • gp[hero name with first letter capital] for all the "Sir/Lady xxxx" or "xxxx" heroes
  • gpPrince_[hero name in all lowercase] for all the "Prince xxxx" heroes
  • gpKing_[hero name in all lowercase] for all the "King xxxx" heroes

So for "Sir Kay" the first hero you gain, it would be "gpKay" For "King Mark" the 2nd hero you have a chance to get would be "gpKing_mark" For "Prince Brandelis" it would be "gpPrince_brandelis"

The hero code is case sensitive to besure to follow the scheme exactly.

Exceptions[]

  • Sir Ywain = "gpBlamore"
This is due to him being renamed later but the identifier was never changed to reflect his new name.
  • Sir Percivale = "gpPercival"
Not sure why but you have to omit the "e" at the end of his name to make it work.

Artifact Names[]

While the Official Forum gave a List of Artifacts, a lot of the codes are not accurate and gave the wrong artifact when used.

The code to add artifact to a hero is

Artifact <add | remove> <hero> <artifact name>

Each specific artifact code is unique and cannot be given to multiple people. One example is:

AT_ARMOUR_ARMOUROFPROTECTION
AT_ARMOUR_ARMOUROFPROTECTION2
AT_ARMOUR_ARMOUROFPROTECTION3

It means there are max 3 Armor of Protection in the game. Giving an existing artifact to someone else will remove it from the original bearer and adds it to the new target.

Artifact Identifiers are not case sensitive

Armours[]

Artifact Code Artifact Name Artifact Properties
AT_CHARM_BLADEOFTHEQUEENMAB Armour of Gabriel

+2 level to Spellweaving Skill
+2000 HP (after 10 battles)
-30% Skills cooldown (after 20 battles)

AT_ARMOUR_ARMOUROFGABRIEL
AT_CHARM_FROZENTEARS

Armour of Protection +3 level to Enchanted Armour Skill

AT_CHARM_RINGOFHONOUR
AT_CHARM_RINGOFMAGIC2
AT_CHARM_RINGOFMAGIC3

Armour of Torn + 2 level to Retaliation Skill
AT_ARMOUR_BLESSEDARMOUR
AT_ARMOUR_BLESSEDARMOUR2
AT_ARMOUR_BLESSEDARMOUR3
Blessed Armour +1 level to Armour of Faith Skill
AT_ARMOUR_BLESSEDBREASTPLATE
AT_ARMOUR_BLESSEDBREASTPLATE2
Blessed Breastplate +2 level to Armour of Faith Skill
AT_ARMOUR_BREASTPLATEOFVIGOR
AT_ARMOUR_BREASTPLATEOFVIGOR2
AT_ARMOUR_BREASTPLATEOFVIGOR3
Breastplate of Vigor

+100 HP per kill
+2000 HP

AT_ARMOUR_CHAINMAILOFNUADA Chainmail of Nuada

-100% Ranged Defense, Armour, and Magic Resistance (inactive after 300 melee kills)
+15% damage for all spells

AT_CHARM_BOOTSOFTHELASTLEGION
AT_CHARM_BRACELETOFDEVOTION4
AT_CHARM_BRACELETOFDEVOTION5

Cloak of Mercurius

+2 Adventuring
+4 Adventuring (after solving 5 quests)
+100% XP from quests (after solving 10 quests)

AT_ARMOUR_CROWN_OF_THE_LOST_KINGS
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS2
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS3
Crown of Lost Kings

+2 Reign
+2 Reign (after 10 battles)

AT_ARMOUR_DAYLIGHTARMOUR
AT_ARMOUR_DAYLIGHTARMOUR2
Daylight Armour

+2 Leadership
+2 Loyalty to Hero

AT_ARMOUR_DEEPWOODSHIELD
AT_ARMOUR_DEEPWOODSHIELD2
AT_ARMOUR_DEEPWOODSHIELD3
Deepwood Shield +500 Ranged Defense for the Hero's Unit

AT_CHARM_BANNEROFBRAN
AT_CHARM_FARKASFOG

Diadem of Queen Mab +20% damage and invisibility at night to Hero's Unit

AT_CHARM_BRACELETOFDEVOTION
AT_CHARM_BRACELETOFDEVOTION2
AT_CHARM_BRACELETOFDEVOTION3

Dragon Armour

+1 Magic
+2 Magic (after 10 battles)
+2 Magic (after 20 battles)

AT_ARMOUR_ENCHANTEDARMOUR
AT_ARMOUR_ENCHANTEDARMOUR2
AT_ARMOUR_ENCHANTEDARMOUR3
AT_ARMOUR_ENCHANTEDARMOUR4
AT_ARMOUR_ENCHANTEDARMOUR5
Enchanted Armour

+1 Stamina per second for the Hero's Unit
+1000 HP

AT_ARMOUR_FOMORIANHELMET
AT_ARMOUR_FOMORIANHELMET2
AT_ARMOUR_FOMORIANHELMET3
Fomorian Helmet +3000 HP
AT_ARMOUR_GAUNTLETOFPENDRAGON Gauntlet of Pendragon

+2 Leadership
+2 Magic
Hero attacks +1 opponent (after killing 10 enemy heroes)

AT_ARMOUR_HADRIANSBREASTPLATE
AT_ARMOUR_HADRIANSBREASTPLATE2
AT_ARMOUR_HADRIANSBREASTPLATE3
Hadrian's Helmet

+2 Defense for Hero's Unit
+10% Magic Resistance for the Hero's Unit
+100 Ranged Defense for the Hero's Unit

AT_ARMOUR_HELMETOFTHECHAMPIONS
AT_ARMOUR_HELMETOFTHECHAMPIONS2
AT_ARMOUR_HELMETOFTHECHAMPIONS3
AT_ARMOUR_HELMETOFTHECHAMPIONS4
AT_ARMOUR_HELMETOFTHECHAMPIONS5
Helmet of the Champions -10% recruitment cost in the Hero's provinces
AT_ARMOUR_HELMETOFVORTIGERN
AT_ARMOUR_HELMETOFVORTIGERN2
Helmet of Vortigern -30% Skills cooldown
AT_ARMOUR_IRONFIST
AT_ARMOUR_IRONFIST2
Ironfist

+1 Fight
+1000 HP

AT_ARMOUR_MIDNIGHTARMOUR
AT_ARMOUR_MIDNIGHTARMOUR2
AT_ARMOUR_MIDNIGHTARMOUR3
Midnight Armour

+1 Mana per 10 seconds for the Hero
+1 Magic

AT_ARMOUR_PHOENIXBREASTPLATE
AT_ARMOUR_PHOENIXBREASTPLATE2
Phoenix Breastplate +3 HP per second for the Hero's Unit
AT_ARMOUR_PHOENIXHELMET
AT_ARMOUR_PHOENIXHELMET2
AT_ARMOUR_PHOENIXHELMET3
AT_ARMOUR_PHOENIXHELMET4
AT_ARMOUR_PHOENIXHELMET5
Phoenix Helmet +1 HP per second for the Hero's Unit
AT_ARMOUR_PHOENIXSHIELD
AT_ARMOUR_PHOENIXSHIELD2
AT_ARMOUR_PHOENIXSHIELD3
Phoenix Shield +2 HP per second for the Hero's Unit
AT_ARMOUR_PLATEMAILOFDANA Platemail of Dana

-50% HP for the Hero (inactive after killing 5 enemy heroes)
+30 Mana for the Hero
-30% Mana cost for Sidhe Spells (after using 20 Sidhe Spells)
+10% damage for Sidhe Spells (after killing 5 enemy heroes)

AT_CHARM_RINGOFHONOUR2
AT_CHARM_RINGOFHONOUR3

Ranger's Cloak +2 level to Master of Deepwood Skill
AT_ARMOUR_SCATTERINGSHIELD
AT_ARMOUR_SCATTERINGSHIELD2
AT_ARMOUR_SCATTERINGSHIELD3
AT_ARMOUR_SCATTERINGSHIELD4
AT_ARMOUR_SCATTERINGSHIELD5
Scattering Shield +50% Magic Resistance for the Hero's Unit
AT_ARMOUR_SHIELDOFARIMATHEA
AT_ARMOUR_SHIELDOFARIMATHEA2
AT_ARMOUR_SHIELDOFARIMATHEA3
Shield of Arimathea +1 Mana per 10 seconds for the Hero
AT_ARMOUR_SHIELDOFPROTECTION
AT_ARMOUR_SHIELDOFPROTECTION2
AT_ARMOUR_SHIELDOFPROTECTION3
Shield of Protection +2 level to Ward Skill
AT_ARMOUR_SHIELDOFTHEJUST
AT_ARMOUR_SHIELDOFTHEJUST2
AT_ARMOUR_SHIELDOFTHEJUST3
AT_ARMOUR_SHIELDOFTHEJUST4
AT_ARMOUR_SHIELDOFTHEJUST5
Shield of the Just

+2 Defense for the Hero's Unit
+10% Magic Resistance for the Hero's Unit
+50 Ranged Defense for the Hero's Unit

AT_ARMOUR_SHIELDOFWARDING Shield of Warding

+100% Magic Resitance for the Hero's Unit
+1 Magic

AT_CHARM_BOOTSOFTHELASTLEGION2
AT_CHARM_BOOTSOFTHELASTLEGION3

Spidercloak +2 level Slow Skill

AT_ARMOUR_SPIDERPLATE

Spider Plate

+2 Defense for the Hero's Unit
+10% Magic Resistance for the Hero's Unit
+100 Ranged Defense for the Hero's Unit
+2 Fight

Weapons[]

Artifact Code Artifact Name Artifact Properties
  • AT_WEAPON_AXEOFFIRBOLG
  • AT_WEAPON_AXEOFFIRBOLG2
  • AT_WEAPON_AXEOFFIRBOLG3
Axe of Firbolg
  • +1 Fight
  • +2 Fight (after 10 battles)
  • +50% Magic Resistance to hero's unit (after 30 battles)
  • AT_WEAPON_AXEOFMACMORN
  • AT_WEAPON_AXEOFMACMORN2
  • AT_WEAPON_AXEOFMACMORN3
Axe of Macmorn
  • +1 HP/sec for hero's unit
  • +4 Fight (after 20 battles)
  • AT_WEAPON_AXEOFTHEGIANTFOLK
  • AT_WEAPON_AXEOFTHEGIANTFOLK2
  • AT_WEAPON_AXEOFTHEGIANTFOLK3
Axe of the Giantfolk
  • +2 Fight
  • AT_WEAPON_BITTERSWORD
  • AT_WEAPON_BITTERSWORD2
  • AT_WEAPON_BITTERSWORD3
Bittersword
  • +100 HP / each killed opponent
  • AT_CHARM_WANDERER
Blade of Bran
  • Blasts nearby enemies when Hero dies (50m range)
  • +2 level Regeneration Skill
  • Hero attacks +3 opponents
  • -75% HP of the Hero
  • AT_WEAPON_BLADEOFMORRIGU
Blade of Morrigu
  • + 100 HP / each killed opponent
  • +2 Fight (After 100 melee kllis)
  • +3 Fight (After 200 melee kills)
  • AT_ARMOUR_ARMOUROFPROTECTION
Blade of Queen Mab
  • -30% Skills cooldown
  • +1 level Dragon Strike Skill (After Hero's unit kill 10 heroes)
  • +1 level Ordeal of Fire Skill (After 500 melee kills)
  • AT_WEAPON_BLADEOFTHEFIANNA
  • AT_WEAPON_BLADEOFTHEFIANNA2
Blade of the Fianna
  • -30% attack rate to hero's unit
  • +3 Fight (After 10 battles)
  • +2 Mana / each killed opponent (After 20 battles)
  • AT_ARMOUR_ARMOUROFTORN2
  • AT_ARMOUR_ARMOUROFTORN3
Blade of the Firbolg
  • +3 Fight
  • AT_WEAPON_CLAYMORE
  • AT_WEAPON_CLAYMORE2
  • AT_WEAPON_CLAYMORE3
Claymore
  • -50% defense for enemy of hero's unit
  • AT_WEAPON_COLDIRONSWORD
  • AT_WEAPON_COLDIRONSWORD2
  • AT_WEAPON_COLDIRONSWORD3
Cold Iron Sword
  • -15% cooldown
  • AT_WEAPON_CORANIAIDAXE
  • AT_WEAPON_CORANIAIDAXE2
Coraniaid Axe
  • +2 level to Cleave skill
  • AT_WEAPON_CRYSTALSWORD
  • AT_WEAPON_CRYSTALSWORD2
Crystal Sword
  • +2 level to Enchanted Equipment skill
  • AT_WEAPON_CURSED_SWORD
Cursed Sword
  • none
  • AT_WEAPON_DRAGONBLADE
Dragonblade
  • +2 Fight
  • +4 Fight (After 10 battles)
  • -30% cooldown (After 400 melee kills)
  • AT_WEAPON_DRUIDSICKLE
  • AT_WEAPON_DRUIDSICKLE2
  • AT_WEAPON_DRUIDSICKLE3
Druid Sickle
  • +1 Mana / 10 seconds for hero
  • AT_WEAPON_ENCHANTEDSWORD
  • AT_WEAPON_ENCHANTEDSWORD2
  • AT_WEAPON_ENCHANTEDSWORD3
Enchanted Sword
  • +1 level to Enchanted Equipment skill
  • AT_WEAPON_FANGBLADE
  • AT_WEAPON_FANGBLADE2
Fangblade
  • +1 Fight
  • -50% defense for enemy of hero's unit
  • AT_WEAPON_GLITTERINGGLADIUS
  • AT_WEAPON_GLITTERINGGLADIUS2
Glittering Gladius
  • +1 Fight
  • +20% Magic Resistance for hero's unit
  • AT_ARMOUR_RANGERSCLOAK
  • AT_ARMOUR_RANGERSCLOAK2
  • AT_CHARM_HEAVENLYCROSS
Leech Axe
  • +200 HP per kill by Hero
  • AT_WEAPON_MOURNBLADE
  • AT_WEAPON_MOURNBLADE2
Mournblade
  • +2 Fight
  • -30% attack rate for hero's unit
  • AT_WEAPON_PRETORIANPILUM
  • AT_WEAPON_PRETORIANPILUM2
Pretorian Pilum
  • +3 level to Smashing Force skill
  • AT_WEAPON_SAVAGEBLADE
  • AT_WEAPON_SAVAGEBLADE2
  • AT_WEAPON_SAVAGEBLADE3
Savage Blade
  • +1 to Cleave skill
  • AT_WEAPON_SPEAROFCUCHULAINN
Spear of Cuchulainn
  • +2 Fight
  • -30% colldown
  • AT_WEAPON_SPEAROFLUGH
Spear of Lugh
  • +3 Fight
  • +200 HP / each killed opponent
  • Hero attacks +1 opponent (After 300 melee kills)
  • AT_WEAPON_SPEAROFQUEENMAB
Spear of Queen Mab
  • + 2 Leadership
  • Hero attacks +1 opponent (After Hero's unit kills 5 heroes)
  • -30% attack rate to hero's unit (After 20 battles)
  • AT_WEAPON_STORMBLADEOFTARANIS
Stormblade of Taranis
  • -75% HP for hero
  • +20% damage and invisibility to hero's unit in storms
  • -10% mana cost for lightning spells (After Hero's unit kills 10 heroes)
  • AT_WEAPON_SUMMERBANE
  • AT_WEAPON_SUMMERBANE2
Summerbane
  • +1 Fight
  • +1 Mana / 10 seconds for hero
  • AT_WEAPON_SWIFTBLADE
  • AT_WEAPON_SWIFTBLADE2
  • AT_WEAPON_SWIFTBLADE3
Swiftblade
  • -30% attack rate to hero's unit
  • AT_WEAPON_SWORDOFNUADA
Sword of Nuada
  • -100% defense for enemy of hero's unit
  • +3 Fight
  • +5 Mana / killed opponent
  • -30% Mana cost for Sidhe spells (After Hero's unit kills 10 heroes)
  • AT_WEAPON_SWORDOFPENDRAGON
Sword of Pendragon
  • +2 Fight
  • +2 Leadership
  • +2 to Cleave skill (After 300 melee kills)
  • AT_ARMOUR_ARMOUROFTORN
  • AT_CHARM_WANDERER2
  • AT_CHARM_WANDERER3
  • AT_CHARM_WANDERER4
  • AT_CHARM_WANDERER5
Sword of Sharpness
  • +1 Fight
  • AT_WEAPON_SWORDOFTHEANCIENTS
  • AT_WEAPON_SWORDOFTHEANCIENTS2
  • AT_WEAPON_SWORDOFTHEANCIENTS3
  • AT_WEAPON_SWORDOFTHEANCIENTS4
  • AT_WEAPON_SWORDOFTHEANCIENTS5
Sword of the Ancients
  • +1 Magic
  • +1 Fight
  • -30% cooldown (After 10 battles)
  • AT_WEAPON_SWORDOFURIEL
Sword of Uriel
  • +100% Mana cost for all spells
  • Hero attacks +1 opponent
  • +10% damage for Christian spells (After 300 melee kills)
  • -30% Mana cost for Christian spells (After 500 Mana points used)
  • AT_WEAPON_THETRUTHFULSWORD
  • AT_WEAPON_THETRUTHFULSWORD2
  • AT_WEAPON_THETRUTHFULSWORD3
The Truthful Sword
  • +3 level to Famous Leader skill
  • AT_WEAPON_WINTERBANE
  • AT_WEAPON_WINTERBANE2
Winterbane
  • + 10 Mana / killed opponent
  • AT_ARMOUR_ARMOUROFPROTECTION2
​(Strange name noted - this is right)
Wolf Claw
  • +200 HP / each killed opponent
  • +2 level to Cleave skill (After Hero's unit kills 10 heroes)
  • +5 Mana / each killed opponent (after 500 melee kills)

Charms[]

Artifact Code Artifact Name Artifact Properties
  • AT_CHARM_BANNEROFHIGHLANDERS
  • AT_CHARM_BANNEROFHIGHLANDERS2
Amulet of Clairvoyance +2 level to Reveal Life skill
  • AT_CHARM_BANNEROFVICTORY
  • AT_CHARM_BANNEROFVICTORY2
  • AT_CHARM_BANNEROFVICTORY3
Amulet of Victory +1 level to Masterful Strategies skill
  • AT_CHARM_MERLINSPOUCH
  • AT_CHARM_MERLINSPOUCH2
Amulet of Wisdom

+1 Magic
+1 Leadership
+1 Adventuring

  • AT_CHARM_AQUILAOFTHELASTLEGION
  • AT_CHARM_AQUILAOFTHELASTLEGION2
  • AT_CHARM_AQUILAOFTHELASTLEGION3
Aquila of the Last Legion

+3% morale to hero's army
+1 Leadership

  • AT_CHARM_BANNER_OF_THE_LOST_KINGS
  • AT_CHARM_BANNER_OF_THE_LOST_KINGS2
  • AT_CHARM_BANNER_OF_THE_LOST_KINGS3
Banner of the Lost Kings

+2 Leadership
+2 Leadership (After 10 battles)

  • AT_CHARM_BANNEROFCUCHULAINN2
Banner of Bran

-20% heavy cavalry attack rate (150m range)
+30% heavy cavalry damage (150m range) (After 500 melee kills)

  • AT_CHARM_ORBOFSTORM
  • AT_CHARM_ORBOFSTORM2
Banner of Conquest +2 level to Master of Conquest skill
  • AT_CHARM_BANNEROFCOURAGE
  • AT_CHARM_BANNEROFCOURAGE2
  • AT_CHARM_BANNEROFCOURAGE3
  • AT_CHARM_BANNEROFCOURAGE4
  • AT_CHARM_BANNEROFCOURAGE5
Banner of Courage +3% morale to hero's army
  • AT_CHARM_BANNEROFCUCHULAINN
  • AT_CHARM_BANNEROFQUEENMAB2
  • AT_CHARM_BANNEROFQUEENMAB3
Banner of Cuchulainn

+20% res.,+10 armour for spearmen (150m range)
+30% spearmen damage (150m range) (After 500 melee kills)

  • AT_CHARM_BANNEROFDEEPWOOD
  • AT_CHARM_BANNEROFDEEPWOOD2
  • AT_CHARM_BANNEROFDEEPWOOD3
Banner of Deepwood

+20% res.,+10 armour for light infantry (150m range)
+30% light infantry damage (150m range) (After 500 melee kills)

  • AT_CHARM_DRAGONRING
  • AT_CHARM_DRAGONRING2
Banner of Highlanders +2 level to Leader of Infantry skill
  • AT_CHARM_BANNEROFPENDRAGON
Banner of Pendragon

+10 movement points to hero's army
+2 Reign
+2 level to Masterful Strategies skill (after 30 battles)

  • AT_CHARM_ORBOFSUNSHINE
  • AT_CHARM_ORBOFSUNSHINE2
Banner of Persistency +2 level to Master of Defense skill
  • AT_CHARM_BANNEROFQUEENMAB
  • AT_ARMOUR_DIADEMOFQUEENMAB
  • AT_ARMOUR_DIADEMOFQUEENMAB2
Banner of Queen Mab

+20%res,+10 armour for light cavalry (150m range)
+30% light cavalry damage (150m range) (After 500 melee kills)

  • AT_CHARM_NECKALEOFLUGH
  • AT_CHARM_DRAGONRING3
Banner of Raiders +2 level to Leader of Cavalry skill
  • AT_CHARM_BANNEROFTHEBRAVE
  • AT_CHARM_BANNEROFTHEBRAVE2
  • AT_CHARM_BANNEROFTHEBRAVE3
  • AT_CHARM_BANNEROFTHEBRAVE4
  • AT_CHARM_BANNEROFTHEBRAVE5
Banner of the Brave +5 movement points to hero's army
  • AT_CHARM_BANNEROFTHELASTLEGION
Banner of the Last Legion

-20% attack rate to heavy infantry (150m range)
+30% heavy infantry damage (150m) (After 500 melee kills)

  • AT_CHARM_BEASTHORN
  • AT_CHARM_BEASTHORN2
Beasthorn +2 level to Masterful Tactics
  • AT_CHARM_BLOODOFFIRBOLG
  • AT_CHARM_BLOODOFFIRBOLG2
  • AT_CHARM_BLOODOFFIRBOLG3
Blood of Firbolg

+2000 hit points
+2000 hit points (After 10 battles)
+4000 hit points (After 20 battles)

  • AT_CHARM_BOOKOFLOSTKINGDOMS
Book of Lost Kingdoms

+2 Adventuring
+5 Research Points

  • AT_CHARM_NECKLACEOFMAGIC4
  • AT_CHARM_NECKLACEOFMAGIC5
  • AT_CHARM_RINGOFMAGIC
Boots of the Last Legion +10 Movement Points to hero's army
  • AT_CHARM_NECKLACEOFMAGIC
  • AT_CHARM_NECKLACEOFMAGIC2
  • AT_CHARM_NECKLACEOFMAGIC3
Bracelet of Devotion +2 Loyalty to hero
  • AT_CHARM_BRACELETOFLLUDD
  • AT_CHARM_BRACELETOFLLUDD2
  • AT_CHARM_BRACELETOFLLUDD3
  • AT_CHARM_BRACELETOFLLUDD4
  • AT_CHARM_BRACELETOFLLUDD5
Bracelet of LLudd +20% Magic Resistance to hero's unit
  • AT_CHARM_BRASSLEAFPENDANT
  • AT_CHARM_BRASSLEAFPENDANT2
  • AT_CHARM_BRASSLEAFPENDANT3
  • AT_CHARM_BRASSLEAFPENDANT4
  • AT_CHARM_BRASSLEAFPENDANT5
Brassleaf Pendant +1 Leadership
  • AT_CHARM_CAULDRONOFDAGDA
Cauldron of Dagda

+2 Reign
+1.0% Population Growth in hero's fiefdoms
+1.0 Food production in hero's fiefdoms

  • AT_CHARM_NECKLACEOFMINERVA2
  • AT_CHARM_NECKLACEOFMINERVA3
  • AT_CHARM_RINGOFTHELOSTKINGS
Dragon Ring

+1 Magic
+2 Magic (After 10 battles)

  • AT_CHARM_DRAGONSCEPTER
  • AT_CHARM_DRAGONSCEPTER2
  • AT_CHARM_DRAGONSCEPTER3
  • AT_CHARM_DRAGONSCEPTER4
  • AT_CHARM_DRAGONSCEPTER5
Dragon Scepter

+1 Magic
+2 Magic (After 10 battles)
-30% cooldown (After 20 battles)

  • AT_CHARM_ENCHANTEDHORN
  • AT_CHARM_ENCHANTEDHORN2
  • AT_CHARM_ENCHANTEDHORN3
Enchanted Horn +1 level to Masterful Tactics skill
  • AT_CHARM_ENCHANTEDPOUCH
  • AT_CHARM_ENCHANTEDPOUCH2
  • AT_CHARM_ENCHANTEDPOUCH3
  • AT_CHARM_ENCHANTEDPOUCH4
  • AT_CHARM_ENCHANTEDPOUCH5
Enchanted Ring +10% Gold income to hero's fiefdoms
AT_CHARM_BANNEROFCUCHULAINN3 Frozen Tears

+100% Mana cost for all spells
+2 level to Sidhe Roads skill
-50% Mana cost for Sidhe Roads and Shifting Pool (After 1000 Mana points used)

  • AT_CHARM_GIRDLEOFTHENORTHERNKINGS
Girdle of the Northern Kings

+100% morale to hero's army after victory
+1 Fight
+20% sight range of hero's army

  • AT_CHARM_GOODLUCKCHARM
  • AT_CHARM_GOODLUCKCHARM2
  • AT_CHARM_GOODLUCKCHARM3
  • AT_CHARM_GOODLUCKCHARM4
  • AT_CHARM_GOODLUCKCHARM5
Good Luck Charm +2.0 Health to hero's fiefdoms
  • AT_CHARM_GRYPHONNECKLACE
  • AT_CHARM_GRYPHONNECKLACE2
  • AT_CHARM_GRYPHONNECKLACE3
Gryphon Necklacke +2 Leadership
  • AT_CHARM_HARPOFDAGDA
  • AT_CHARM_HARPOFDAGDA2
  • AT_CHARM_HARPOFDAGDA3
Harp of Dagda

+1 Mana / 10 seconds for the hero
+2 Magic (After 10 battles)
+2 Fight (After 20 battles)

  • AT_CHARM_BANNEROFRAIDERS
  • AT_CHARM_BANNEROFRAIDERS2
Healing Amulet +2 level to Healing skill
  • AT_CHARM_HEARTOFLAVONDYSS
  • AT_CHARM_HEARTOFLAVONDYSS2
Heart of Lavondyss +6 loyalty to the hero
  • AT_CHARM_RINGOFTHESIDHE
  • AT_CHARM_RINGOFTHESIDHE2
Heavenly Cross +2 to Blessing skill
  • AT_CHARM_HERMITSCROSS
  • AT_CHARM_HERMITSCROSS2
  • AT_CHARM_HERMITSCROSS3
  • AT_CHARM_HERMITSCROSS4
  • AT_CHARM_HERMITSCROSS5
Hermit's Cross +20% Magic Resistance for hero's unit
  • AT_CHARM_HORNOFAVALON
Horn of Avalon

Hero's unit starts the battle invisible
+20% damage and invisibility to hero's unit in fog (After 10 Weather spells)
-20% Mana cost and +20% duration for weather spells (After 20 Weather spells)

  • AT_CHARM_RINGOFREGENERATION
  • AT_CHARM_RINGOFREGENERATION2
Horn of Courage +2 level to Sound of Courage skill
  • AT_CHARM_HORNOFDOWN
Horn of Dawn +2 level to Sunshine skill
  • AT_CHARM_HORNOFTHELASTLEGION
Horn of the Last Legion

-20% Recruitment cost in hero's provinces
+2 Leadership

  • AT_CHARM_LAURELSOFPERTINAX
  • AT_CHARM_LAURELSOFPERTINAX2
Laurels of Pertinax +3 Leadership
  • AT_CHARM_CHESTOFTHEBLACKKNIGHTS
  • AT_CHARM_CHESTOFTHEBLACKKNIGHTS2
  • AT_CHARM_CHESTOFTHEBLACKKNIGHTS3
Medal of the Black Knights

+20% Military in hero's fiefdoms
+2.0 Public Safety in hero's fiefdoms

  • AT_CHARM_MIRACUOLUSROSARY
  • AT_CHARM_MIRACUOLUSROSARY2
  • AT_CHARM_MIRACUOLUSROSARY3
Miraculous Rosary

+1 Reign
+2.0 Health to hero's fiefdoms

  • AT_CHARM_RINGOFTHELOSTKINGS2
  • AT_CHARM_RINGOFTHEMAGUS3
Necklace of Lugh

+20% Magic Resistance to hero's unit
+2 Fight (After 5 quests)
+2 Magic (After 10 quests)

  • AT_ARMOUR_SPIDERCLOAK
  • AT_ARMOUR_SPIDERCLOAK2
  • AT_WEAPON_SWORDOFSHARPNESS
  • AT_WEAPON_SWORDOFSHARPNESS2
Necklace of Magic +1 Magic
  • AT_ARMOUR_DRAGONARMOUR
  • AT_ARMOUR_DRAGONARMOUR2
  • AT_ARMOUR_DRAGONARMOUR3
Necklace of Minerva

+2 Adventure
+5 Research Points (After 5 quests solved)
+4 Adventure

  • AT_CHARM_RINGOFFLAMES
  • AT_CHARM_RINGOFFLAMES2
Orb of Flames +3 Magic
  • AT_CHARM_AMULETOFCLAIRVOYANCE
  • AT_CHARM_AMULETOFCLAIRVOYANCE2
Orb of Fog +2 level to Fog of Avolon skill
  • AT_CHARM_HEALINGAMULET
  • AT_CHARM_HEALINGAMULET2
Orb of Night +2 level to Nightfall skill
  • AT_CHARM_ORBOFVISION
  • AT_CHARM_ORBOFVISION2
Orb of Storm +2 level to Storm of Avalon skill
  • AT_CHARM_ORBOFNIGHT
  • AT_CHARM_ORBOFNIGHT2
Orb of Sunshine +2 level to Sunshine skill
  • AT_CHARM_ORBOFTHEGOLDDRAGON
Orb of the Black Dragon

+100% Mana cost to all spells
+2 Magic
+10% damage for dragon spells (After 300 melee kills)
-30% Mana cost to all dragon spells (After 30 Dragon spells used)

  • AT_CHARM_ORBOFTHEREDDRAGON
Orb of the Red Dragon

+100% Mana cost to all spells
+2 Magic
+10% damage for dragon spells (After 300 melee kills)
-30% Mana cost to all dragon spells (After 30 Dragon spells used)

  • AT_CHARM_HORNOFCOURAGE
  • AT_CHARM_HORNOFCOURAGE2
Orb of Vision + 2 level to Gift of Avalon skill
  • AT_CHARM_PENDANTOFLLEFELYS
  • AT_CHARM_PENDANTOFLLEFELYS2
  • AT_CHARM_PENDANTOFLLEFELYS3
Pendant of Llefelys +4 Loyalty to the hero
  • AT_CHARM_RINGOFBEDEGRAINE
  • AT_CHARM_RINGOFBEDEGRAINE2
  • AT_CHARM_RINGOFBEDEGRAINE3
Ring of Bedegraine

+2 Reign
+2 Adventuring
+2 Leadership (After 10 battles)

  • AT_CHARM_RINGOFCUMBRIA
  • AT_CHARM_RINGOFCUMBRIA2
  • AT_CHARM_RINGOFCUMBRIA3
  • AT_CHARM_RINGOFCUMBRIA4
  • AT_CHARM_RINGOFCUMBRIA5
Ring of Cumbria +1 Reign
  • AT_CHARM_RINGOFLUGH
Ring of Lugh

-15% cooldown
-15% cooldown (After 10 battles)
-30% cooldown (After 30 battles)

  • AT_WEAPON_SWORDOFSHARPNESS3
  • AT_WEAPON_SWORDOFSHARPNESS4
  • AT_WEAPON_SWORDOFSHARPNESS5
Ring of Magic +2 Magic
  • AT_CHARM_RINGOFPELLEAM
  • AT_CHARM_RINGOFPELLEAM2
Ring of Pelleam +3 Reign
  • AT_CHARM_NECKLACEOFMINERVA
  • AT_CHARM_SCEPTEROFQUEENMAB
Ring of Regeneration +2 level to Regeneration skill
  • AT_ARMOUR_CLOAKOFMERCURIUS
  • AT_ARMOUR_CLOAKOFMERCURIUS2
  • AT_ARMOUR_CLOAKOFMERCURIUS3
Ring of the Lost Kings

+10% Magic Resistance to Hero's Unit
+2 Magic (After the Hero completes 5 quests)
+3 Fight (After 10 battles)

  • AT_CHARM_RINGOFTHEMAGUS
  • AT_CHARM_RINGOFTHEMAGUS2
Ring of the Magus

+10 Mana Points
+10 Mana Points (After 10 battles)
+20 Mana Points (After 30 battles)

  • AT_CHARM_ORBOFFOG
  • AT_CHARM_ORBOFFOG2
Ring of the Sidhe +2 level to Sidhe Lore skill
  • AT_CHARM_SCEPTEROFLASTLEGION
  • AT_CHARM_SCEPTEROFLASTLEGION2
Scepter of Last Legion +2 level to Masterful Strategies skill
  • AT_CHARM_SCEPTEROFNUADA
Scepter of Nuada

-20% Recruitment cost in hero's provinces
+2 Leadership (After 10 battles)
-15% upkeep cost for hero's army (After 30 battles)

  • AT_CHARM_RINGOFTHELOSTKINGS3
Scepter of Queen Mab

+20% Sight Range to hero's army
-30% Recruitment cost in the hero's provinces (After 10 battles)
+5 Movement Points to hero's army (After 5 quests)

  • AT_CHARM_SCEPTEROFVORTIGERN
Scepter of Vortigern

-15% cooldown
+2 Magic

  • AT_CHARM_SHARDSOFTHEHOLYCROSS
Shards of the Holy Cross

+2 Loyalty to the Christian Fiefdoms of the hero
+100% Magic Resistance to the hero's unit

  • AT_CHARM_THETRICKSTERBROOCH
  • AT_CHARM_THETRICKSTERBROOCH2
  • AT_CHARM_THETRICKSTERBROOCH3
  • AT_CHARM_THETRICKSTERBROOCH4
  • AT_CHARM_THETRICKSTERBROOCH5
The Trickster Brooch +1 Adventuring
  • AT_CHARM_BANNEROFCONQUEST
  • AT_CHARM_BANNEROFCONQUEST2
  • AT_CHARM_BANNEROFPERSISTENCY
  • AT_CHARM_BANNEROFPERSISTENCY2
  • AT_CHARM_HEAVENLYCROSS2
The Wanderer +50% movement to hero's army in Bedegraine Forest
  • AT_CHARM_UNBLINKINGEYE
  • AT_CHARM_UNBLINKINGEYE2
  • AT_CHARM_UNBLINKINGEYE3
Unblinking Eye +2 Adventuring
  • AT_CHARM_WEATHERCHARM
  • AT_CHARM_WEATHERCHARM2
  • AT_CHARM_WEATHERCHARM3
Weather Charm

+0.5% Population growth in hero's fiefdoms
+0.5 Food productivity in hero's fiefdoms

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